

Certainly, from first impressions the design and implementation of the newbie areas and the interface have a very WOW feel to them. That isn't the only way that The Lord Of The Rings Online has similarities to Blizzard's big online baby. Rather like World of Warcraft, each race has its own starting area in the world, although at the moment, only the race of man is fully implemented. When it launches, LOTRO will contain the areas in the first book such as Hobbiton, Bree and Rivendell. What's more, you also get to visit all the areas of Middle-earth as the game unfolds. Some you meet by accident, others you might have to do a quest for." However, as LOTRO's executive producer Jeffrey Steefel reveals: You get to meet recognisable characters from the books, such as Galadriel and Aragorn. Nor will you actually be involved in the ring quest itself, because it's up to you to become a hero in your own right. Unfortunately, you won't be able to tread the Middle-earth turf as an orc or a goblin. No More Mr Nasty GuyĪlthough the developer apparently discussed the idea of being able to play the game as good versus evil, in the end it's decided to let you choose characters from the four free races of the world: men, elves, hobbits and dwarves. Until then, a useful stop-gap could be The Lord of the Rings Online (formally Middle-earth Online), which has been freshly plucked from the grasp of VU Games and is currently being developed and published by Turbine, the company behind the Asheron's Call titles. Now That the film trilogy has resurrected interest in Middle-earth, if you're a fan of Tolkien's world, you need something to do while you're waiting for Peter Jackson to stop messing around with big apes and get on with The Hobbit.
